Tag

Phaser

77 posts on Sorceress about phaser.

Grade Vibe Coding Platforms (Game Build Bench)

Grade Vibe Coding Platforms (Game Build Bench)

Bench vibe coding platforms for weekend game builds: five pass/fail rows for loop fidelity, WizardGenie dual-agent cost split, and AI Image Gen hooks that stay off the sacred constants. Verified July 29, 2026.

Brace How to Make a 2D Fighting Game (One Screen)

Brace How to Make a 2D Fighting Game (One Screen)

How to make a 2d fighting game on a jam clock: one screen, one hero, two attacks. Plan the loop in WizardGenie, ship walk and attack frames in Quick Sprites, then time the impact hits in SFX Gen so a punch reads before it lands.

Leap How to Make a Platformer on Scratch (Exit Path)

Leap How to Make a Platformer on Scratch (Exit Path)

Learn how to make a platformer on Scratch with gravity, ground, and jump scripts first. When Scratch stage limits slow the jam, port the feel card into WizardGenie and finish with Quick Sprites plus short SFX cues.

Weigh the Best AI Coding Model (Game Tasks 2026)

Weigh the Best AI Coding Model (Game Tasks 2026)

Weigh the best AI coding model for jam game tasks with a planner/executor scorecard in WizardGenie. Claude Opus 4.7, GPT-5.5, Gemini 3.1 Pro, and budget executors verified against CODING_MODELS on July 27, 2026.

Forge How to Make a Pixel Art Game (Browser Slice)

Forge How to Make a Pixel Art Game (Browser Slice)

A practical path for how to make a pixel art game: one-screen rules, WizardGenie scaffold, True Pixel sheets, and a jam playtest. Phaser v4.2.1 and models verified July 26, 2026.

Guide AI for Game Development (Indie Stack)

Guide AI for Game Development (Indie Stack)

A practical guide to ai for game development for indies: separate coding agents from art/audio tools, pick one playable slice, run the Sorceress loop, and keep frontier spend on planning. Verified July 26, 2026.

Rank Best Vibe Coding Tool (Game Agent Path)

Rank Best Vibe Coding Tool (Game Agent Path)

Rank the best vibe coding tool for weekend game builds: loop fidelity vs chat demos, WizardGenie dual-agent cost split, and AI Image Gen hooks without scene rewrites. Verified July 26, 2026.

Pin Claude Vibe Coding (Game Agent Loop)

Pin Claude Vibe Coding (Game Agent Loop)

Pin Claude vibe coding as a game agent loop: scope one screen, pair Claude Opus 4.7 or GPT-5.5 as Planner with a cheap executor in WizardGenie, and feed playtest failures back without rewriting systems. Verified July 24, 2026.

Boot How to Make a 2D Game With Unity (Exit Path)

Boot How to Make a 2D Game With Unity (Exit Path)

Boot how to make a 2D game with Unity as an exit path: when a desktop engine is overkill for a jam, WizardGenie scaffolds a browser vertical slice and AI Image Gen fills art—Unity stays an honest later export. Verified July 24, 2026.

Quest How to Make an RPG (Browser Slice)

Quest How to Make an RPG (Browser Slice)

Quest how to make an RPG as a browser slice: WizardGenie scaffolds one town, one combat, and one quest; AI Image Gen fills the cast; Music Gen scores a short loop. Verified July 24, 2026.

Pack How to Make a Sprite Sheet (Atlas Grid)

Pack How to Make a Sprite Sheet (Atlas Grid)

Pack how to make a sprite sheet as a fixed atlas grid: lock cell size, generate walk rows in Quick Sprites, preview timing, slice custom regions when needed, and load the PNG in a browser engine.

How to Make a Platformer Game in Scratch (AI Exit)

How to Make a Platformer Game in Scratch (AI Exit)

Build a Scratch platformer with gravity, ground sensing, and jump scripts first. When Scratch limits publishing or feel precision, port the same contract into WizardGenie with sprites and SFX.

Choose a Vibe Coding Tool (Game Build Workflow)

Choose a Vibe Coding Tool (Game Build Workflow)

Score vibe coding tools with a four-step game test: playable slice, single-variable fix, asset add, and reopen continuity. WizardGenie covers desktop and web with Sorceress art and audio hooks.

Dash How to Make a Platformer (Browser AI Loop)

Dash How to Make a Platformer (Browser AI Loop)

Build a browser platformer around jump feel first. WizardGenie scaffolds movement and collisions, Quick Sprites supplies readable frames, and a short playtest catches coyote-time and death-recovery bugs.

Cull a Dungeon Map Generator (Room Graph Pack 2026)

Cull a Dungeon Map Generator (Room Graph Pack 2026)

Ship a dungeon map generator room graph pack in 2026: AI Image Gen layouts, Tileset Forge grids, Canvas labels, WizardGenie + Phaser 4.2 wiring — connectivity first, not tabletop battle art. Verified July 17, 2026.

Nest an AI UI Generator (HUD Panel Pack 2026)

Nest an AI UI Generator (HUD Panel Pack 2026)

Ship an ai ui generator HUD panel pack in 2026: AI Image Gen chrome, Canvas nesting, WizardGenie + Phaser 4.2 HUD wiring — production panels, not layout mockups. Verified July 17, 2026.

Reel a Sprite to GIF (Loop Preview Export 2026)

Reel a Sprite to GIF (Loop Preview Export 2026)

Turn game sprites into shareable loops with a sprite to gif pipeline: Sprite Analyzer validates timing, Canvas cleans frames, Quick Sprites exports Animated GIF — verified July 17, 2026.

Shuffle a Random Game Generator (Jam Pivot Pack 2026)

Shuffle a Random Game Generator (Jam Pivot Pack 2026)

Build a random game generator jam pivot pack: WizardGenie locks axes and shuffles scored concepts, then scaffolds a Phaser 4.2 loop when your jam needs a clean turn — verified July 17, 2026.

Roll an NPC Generator (Roster Bio Pack 2026)

Roll an NPC Generator (Roster Bio Pack 2026)

Build an npc generator roster: WizardGenie fills bio fields, AI Image Gen stamps faces, Speech Gen cuts greetings for town casts — verified July 16, 2026.

Fill a DnD Character Sheet Generator (Tabletop Card 2026)

Fill a DnD Character Sheet Generator (Tabletop Card 2026)

Build a dnd character sheet generator card: WizardGenie fills 5e scores and skills, AI Image Gen stamps the portrait, Speech Gen cuts the intro VO — verified July 16, 2026.

Pose an AI Portrait Generator (Game NPC Pack 2026)

Pose an AI Portrait Generator (Game NPC Pack 2026)

Build an ai portrait generator NPC pack: AI Image Gen face cards, BG Remover cutouts, True Pixel dialogue icons, Phaser 4.2 wiring — verified July 16, 2026.

Stamp a Bitmap Font Generator (HUD Type Sheet 2026)

Stamp a Bitmap Font Generator (HUD Type Sheet 2026)

Build a bitmap font generator HUD sheet: AI Image Gen atlas, Canvas/True Pixel edge snap, Phaser 4.2 BitmapText load — verified July 16, 2026.

Score How to Make Music for a Video Game (AI Loop 2026)

Score How to Make Music for a Video Game (AI Loop 2026)

How to make music for a video game without a DAW first — Music Gen Suno V5.5 loops at 10 credits, SFX Gen stingers, WizardGenie adaptive stems in Phaser 4.2. Verified July 14, 2026.

Haunt How to Make a Horror Game (Browser AI 2026)

Haunt How to Make a Horror Game (Browser AI 2026)

How to make a horror game without a full studio first — WizardGenie Phaser 4.2 scare scaffold, SFX Gen dread beds, AI Image Gen foggy corridors. Verified July 14, 2026.

Branch an AI Text Adventure (Browser Quest Loop 2026)

Branch an AI Text Adventure (Browser Quest Loop 2026)

AI text adventure workflow for indie browser quests — WizardGenie passage graphs, inventory flags, Speech Gen narration, Phaser 4.2 choice UI. Verified July 14, 2026.

Wire a Browser Game Engine (Phaser AI Loop 2026)

Wire a Browser Game Engine (Phaser AI Loop 2026)

Browser game engine workflow for 2026 — Phaser 4.2 scaffolds, WizardGenie Planner+Executor loops, playable scene cards, and honest credit math. Verified July 13, 2026.

Spark a Game Idea Generator (Jam Prompt Pack 2026)

Spark a Game Idea Generator (Jam Prompt Pack 2026)

Game idea generator workflow for jam prompt packs — WizardGenie filter cards, ranked concepts, Phaser 4.2 scaffolds, AI Image Gen pitch art. Verified July 13, 2026.

Expand AI Outpainting (Game Background Bleed 2026)

Expand AI Outpainting (Game Background Bleed 2026)

AI outpainting workflow for indie game background bleed — AI Image Gen midground plates, Image Expander aspect expand, Canvas finish, Phaser 4.2. Verified July 12, 2026.

Tap How to Make a Mobile Game (Browser AI 2026)

Tap How to Make a Mobile Game (Browser AI 2026)

How to make a mobile game without Xcode first — WizardGenie scaffolds Phaser 4.2 touch controls, Layout Preview checks phone frames, Quick Sprites fills HUD icons. Verified July 12, 2026.

Lead an AI Dungeon Master (Tabletop Session AI 2026)

Lead an AI Dungeon Master (Tabletop Session AI 2026)

AI dungeon master workflow for indie tabletop sessions — WizardGenie session cards, Speech Gen NPC voices, AI Image Gen boards, Phaser 4.2. Verified July 12, 2026.

Scout a Dnd Map Generator (Tabletop Floor Plans 2026)

Scout a Dnd Map Generator (Tabletop Floor Plans 2026)

DnD map generator workflow for indie tabletop floor plans — AI Image Gen top-downs, Tileset Forge grids, Canvas room labels, Phaser 4.2 wiring. Verified July 12, 2026.

Face an AI Avatar Generator (Game Portrait Pack 2026)

Face an AI Avatar Generator (Game Portrait Pack 2026)

AI avatar generator workflow for indie game portrait packs - AI Image Gen faces, BG Remover cutouts, True Pixel HUD icons, Phaser 4.2 wiring. Verified July 12, 2026.

Slice a Sprite Sheet Slicer (Frame Grid Export 2026)

Slice a Sprite Sheet Slicer (Frame Grid Export 2026)

Cut AI grids into engine-ready cells with a sprite sheet slicer: Slicer Grid Slice, Sprite Analyzer atlas JSON, Canvas cleanup, Phaser 4.2.1 — verified July 11, 2026.

Narrate an AI Dungeon Story Generator (Branching Quest 2026)

Narrate an AI Dungeon Story Generator (Branching Quest 2026)

AI dungeon story generator workflow for indie branching quests — WizardGenie quest graphs, choice nodes, AI Image Gen scenes, Speech Gen narration, Phaser 4.2. Verified July 11, 2026.

Sketch an OC Maker (Game Character Pack 2026)

Sketch an OC Maker (Game Character Pack 2026)

OC maker workflow for indie game character packs - AI Image Gen portraits, BG Remover cutouts, True Pixel sprites, Phaser 4.2 wiring. Verified July 11, 2026.

Forge a Fantasy Name Generator (RPG NPC Roster 2026)

Forge a Fantasy Name Generator (RPG NPC Roster 2026)

Fantasy name generator workflow for indie RPG NPC rosters - culture phonology in WizardGenie, JSON name tables, AI Image Gen portraits, Phaser 4.2 dialogue. Verified July 11, 2026.

Mock an AI Mockup Generator (Game UI Layout 2026)

Mock an AI Mockup Generator (Game UI Layout 2026)

AI mockup generator workflow for indie game HUDs — AI Image Gen chrome, Canvas safe-zone compositing, Layout Preview aspect tests, Phaser 4.2 HUD scene. Verified July 11, 2026.

Frame a Title Screen Generator (Boot Art 2026)

Frame a Title Screen Generator (Boot Art 2026)

Title screen generator workflow for indie browser games — AI Image Gen hero art, Canvas logo compositing, Phaser 4.2 menu scene. Boot art without Photoshop. Verified July 10, 2026.

Gauge a Damage Number Generator (Combat Float Text 2026)

Gauge a Damage Number Generator (Combat Float Text 2026)

Damage number generator workflow for indie combat — Quick Sprites hit bursts, Canvas digit atlases, Phaser 4.2 float text. Floating damage text without Photoshop. Verified July 10, 2026.

Heft a Boss Health Bar Generator (Souls HUD 2026)

Heft a Boss Health Bar Generator (Souls HUD 2026)

Boss health bar generator workflow for indie devs — AI Image Gen frames, Canvas layer compositing, Phaser 4.2 HP tweens. Dark Souls–style HUD art without Photoshop. Verified July 10, 2026.

Tick How to Make an Idle Game (Browser AI 2026)

Tick How to Make an Idle Game (Browser AI 2026)

How to make an idle game without leaving the browser — WizardGenie scaffolds the Phaser 4.2 economy loop, Quick Sprites fills upgrade icons, and save-state JSON handles prestige. Verified July 10, 2026.

Scale a Pixel Art Upscaler (Sprite Clarity 2026)

Scale a Pixel Art Upscaler (Sprite Clarity 2026)

Upscale pixel art without blur: Quick Sprites base sheet, True Pixel Pixel Scale export at 2x–16x, Phaser 4.2 pixelArt wiring — verified July 9, 2026.

Glyph a Pixel Font Generator (Game UI Type 2026)

Glyph a Pixel Font Generator (Game UI Type 2026)

Build HUD type with a pixel font generator: AI Image Gen atlas, Canvas grid cleanup, Phaser 4.2 BitmapText wiring — verified July 9, 2026.

Tint an AI Recolor (Sprite Palette Swap 2026)

Tint an AI Recolor (Sprite Palette Swap 2026)

Swap team colors with ai recolor: reference-locked variants in AI Image Gen, palette quantization in True Pixel, pixel touch-ups in Canvas — verified July 9, 2026.

Flip a GIF Sprite Sheet Maker (Browser Loop Export 2026)

Flip a GIF Sprite Sheet Maker (Browser Loop Export 2026)

Build prototype loops with a gif sprite sheet maker: Quick Sprites exports animated GIF or PNG grids, Slicer slices GIF inputs, Sprite Analyzer validates frame timing — verified July 9, 2026.

Drift a Parallax AI Generator (2.5D Game Backgrounds 2026)

Drift a Parallax AI Generator (2.5D Game Backgrounds 2026)

Build 2.5D parallax backgrounds with parallax ai: AI Image Gen for depth plates, Image Expander for wide pans, Canvas for PNG export, WizardGenie wires Phaser 4.2 scroll logic — verified July 9, 2026.

Splash a Splash Screen Generator (Boot Art 2026)

Splash a Splash Screen Generator (Boot Art 2026)

Build a polished game splash screen with AI Image Gen boot art, Canvas logo compositing, and Phaser boot-scene wiring — verified July 8, 2026.

Load a Game Loading Screen (Indie Splash Pack 2026)

Load a Game Loading Screen (Indie Splash Pack 2026)

Ship a polished game loading screen with AI Image Gen key art, Canvas layer compositing, and Phaser preload wiring — verified July 8, 2026.

Cycle AI Sprite Animation (Browser Game Loops 2026)

Cycle AI Sprite Animation (Browser Game Loops 2026)

Build game-ready walk and idle loops with ai sprite animation: Quick Sprites generates pixel cycles, Auto-Sprite v2 cleans frame strips, WizardGenie scaffolds Phaser 4.2 atlases — verified July 7, 2026.

Shade an AI Landscape Generator (Game Backgrounds 2026)

Shade an AI Landscape Generator (Game Backgrounds 2026)

Build parallax game backgrounds with an ai landscape generator: AI Image Gen for sky and midground layers, Tileset Forge for ground strips, WizardGenie for Phaser 4.2 scroll logic — verified July 6, 2026.

Summon an AI Monster Generator (Indie Enemy Pipeline 2026)

Summon an AI Monster Generator (Indie Enemy Pipeline 2026)

Build indie enemy rosters with an ai monster generator: AI Image Gen for concept silhouettes, Quick Sprites for pixel sprites, WizardGenie for Phaser 4.2 spawn logic — verified July 6, 2026.

Chart an AI Fantasy Map Generator (RPG World 2026)

Chart an AI Fantasy Map Generator (RPG World 2026)

Build scrollable RPG overworlds with an ai fantasy map generator: AI Image Gen for continent art, Tileset Forge for terrain tiles, WizardGenie for Phaser 4.2 integration — verified July 6, 2026.

Script an AI Dialogue Generator (Game NPC Pipeline 2026)

Script an AI Dialogue Generator (Game NPC Pipeline 2026)

Turn NPC context into voiced, branching dialogue with WizardGenie plus Speech Gen — the browser-native ai dialogue generator pipeline for indie RPGs and visual novels. Verified July 6, 2026.

Jam a Game Jam Theme Generator (Indie Brainstorm 2026)

Jam a Game Jam Theme Generator (Indie Brainstorm 2026)

Turn any game jam theme into a shippable browser prototype — WizardGenie interprets the constraint, Quick Sprites and AI Image Gen fill the asset folder, Music Gen and SFX Gen score the loop. Verified July 5, 2026.

Host How to Make a Web Game (Browser AI 2026)

Host How to Make a Web Game (Browser AI 2026)

How to make a web game without leaving the browser — WizardGenie scaffolds Phaser 4.2, Quick Sprites and AI Image Gen fill sprites, Tileset Forge handles tiles, Music Gen and SFX Gen cover audio. Verified July 5, 2026.

Tile a Seamless Texture Generator (Game-Ready Loops 2026)

Tile a Seamless Texture Generator (Game-Ready Loops 2026)

Every indie hits the same wall on their first game floor: the texture tiles, but the seams show. A 2026 seamless texture generator solves that in a browser tab. Four image models, a live tile-check preview, and a $49 lifetime license on the Sorceress side.

Pitch How to Make a 2D Platformer Game (Phaser AI 2026)

Pitch How to Make a 2D Platformer Game (Phaser AI 2026)

How to make a 2D platformer game in mid-2026 has crossed the line where one browser tab handles every layer the genre needs - jump physics, hero and enemy sprites, parallax tilesets, music loops, jump and coin SFX - in one Sorceress account, verified June 20, 2026.

Quest: How to Make an RPG Game (Browser AI 2026)

Quest: How to Make an RPG Game (Browser AI 2026)

How to make an RPG game in 2026 — the honest browser AI stack runs WizardGenie for the game loop, AI Image Gen plus Quick Sprites for the cast, Tileset Forge for dungeons and towns, and Music Gen plus SFX Gen plus Speech Gen for the audio. Verified June 16, 2026.

Stake a Tileset Generator AI (Browser, Phaser-Ready)

Stake a Tileset Generator AI (Browser, Phaser-Ready)

A tileset generator AI workflow that actually clears the grid-alignment, seamless-tiling, and engine-import bars now ships entirely in the browser in 2026. This guide rates the honest free landscape and walks the two-tool Sorceress pipeline — AI gen in TileMaker, grid cleanup in Tileset Forge — from prompt to PNG to Phaser 4 and Godot 4.6 tilemaps.

Google AI Studio Vibe Coding (Game-Dev Honest Path)

Google AI Studio Vibe Coding (Game-Dev Honest Path)

Google AI Studio vibe coding ships full-stack web apps with Firebase and Kotlin Android prototypes via the Antigravity agent. The asset half of a game (sprites, tilemaps, 3D meshes, music) stops the same loop. The browser-tab path that closes that gap. Verified June 8, 2026.

Loop Vibe Coding With Claude (2026 Game-Dev Path)

Loop Vibe Coding With Claude (2026 Game-Dev Path)

Vibe coding with Claude pairs auto-edit Opus 4.8 or Sonnet 4.6 with the dev’s eyes on the screen. The loop ships gameplay code reliably and stops at the four-step asset wall. The browser path wraps Claude alongside image, sprite, 3D, and audio panels in one tab. Verified June 6, 2026.

Use Claude Code for Vibe Coding (Game-Dev Test)

Use Claude Code for Vibe Coding (Game-Dev Test)

An honest test of using Claude Code for vibe coding on a real game project. The CLI ships agentic gameplay code at the $20 / $100 / $200 a month plan ladder, then stops at the four-step asset wall. WizardGenie wraps the same Claude alongside the asset stack in one browser tab.

How to Make Pixel Art for Games (Sprite-Ready)

How to Make Pixel Art for Games (Sprite-Ready)

How to make pixel art for games in 2026 without a desktop pixel-art license: Sorceress Quick Sprites generates animated sprite sheets from a prompt, Tileset Forge aligns AI art onto a 16x16 grid, and the packed PNG drops into Phaser 4.1 or Godot 4.3 TileMapLayer.

Drop In an AI Pixel Sprite Generator (No Aseprite)

Drop In an AI Pixel Sprite Generator (No Aseprite)

An AI pixel sprite generator is the 2026 alternative to pushing pixels by hand in Aseprite. This guide walks the browser pipeline — prompt to four-direction walk cycle to palette-locked sprite sheet — using Quick Sprites + True Pixel. Verified May 22, 2026.

Spin Up an AI Sprite Sheet Generator (Browser-Based)

Spin Up an AI Sprite Sheet Generator (Browser-Based)

Five AI sprite sheet generators compared — OpenArt, PixelLab, CGDream, Komiko, SpriteLab — plus the Sorceress browser pipeline that runs Retro Diffusion rd-animation at 9 credits per pack and drops the atlas into Phaser 4. Verified May 20, 2026.

How to Make a 2D Fighting Game With AI in Your Browser

How to Make a 2D Fighting Game With AI in Your Browser

How to make a 2D fighting game with AI in your browser using WizardGenie + Quick Sprites + Phaser 4. AI writes the state machine; AI generates the frame strips. Verified May 18, 2026 against Phaser 4.1.0 and src/app/quick-sprites/page.tsx.

Use an AI Pokemon Sprite Generator (Walk Cycle in 5 Clicks)

Use an AI Pokemon Sprite Generator (Walk Cycle in 5 Clicks)

An AI Pokemon sprite generator in five clicks. Sorceress Quick Sprites Four Angle Walking turns one prompt into a transparent 4-direction 48-pixel walk cycle, ready for Phaser, Godot, or RPG Maker. The prompt formula (era + type + contradiction) keeps the output on-style for fakemon and trainers.

Image to Pixel Art Grid (Sprite-Ready in Two Clicks)

Image to Pixel Art Grid (Sprite-Ready in Two Clicks)

Most image-to-pixel-art tools stop at the still image. To ship a sprite sheet you need a real grid — fixed cell size, transparent background, frames numbered for Phaser. This guide chains True Pixel and Slicer in two clicks and shows the engine-side import.

Phaser Game Tutorial: How AI Writes Your Browser Game

Phaser Game Tutorial: How AI Writes Your Browser Game

Most Phaser tutorials start with install Node, clone the starter, read the docs. In 2026 you can skip every step before playable build and let an AI agent write the Phaser project for you. The full WizardGenie workflow, prompt to playable, browser-only.

Game Development AI: The Full Sorceress Stack (2026)

Game Development AI: The Full Sorceress Stack (2026)

Game development AI is a stack, not a tool. Sorceress ships seven pillars: WizardGenie + Sorceress Code for the coding layer, AI Image Gen + AI Video Gen for visual, the 2D sprite pipeline, the 3D character pipeline, Voxel Studio, Sound Studio, and the publish-and-iterate layer.

Prompt to Game AI: Pipelines for Playable Demos

Prompt to Game AI: Pipelines for Playable Demos

Four prompt to game AI pipelines compared honestly: one-shot, dual-agent Planner+Executor, asset-first, and genre-template. WizardGenie ships playable browser games from a single prompt with no engine install, on Phaser 4 and Three.js r184.

AI Sprite Generator (Pixel Walk Cycles, Idles, and VFX)

AI Sprite Generator (Pixel Walk Cycles, Idles, and VFX)

Two honest paths through an AI sprite generator in 2026. Quick Sprites turns a one-line prompt into a 4-direction walk cycle in 30 seconds. Auto-Sprite v2 turns a character render or a short video into a clean sprite sheet. Both export the formats Phaser, Godot, and every 2D engine actually want.

How to Make a Roguelike With AI (Procgen in the Browser)

How to Make a Roguelike With AI (Procgen in the Browser)

A roguelike asks more of a beginner than a platformer does — procedural generation, turn order, item synergy, permadeath. AI agents now scaffold the whole loop from a single prompt. Here is the full WizardGenie workflow, browser-first, with art and sound folded in.

How to Make an RPG With AI (Even If You Can’t Draw)

How to Make an RPG With AI (Even If You Can’t Draw)

An RPG is the genre with the most moving parts — stats, classes, inventory, dialog, combat, quests, party. AI agents now scaffold a playable Phaser RPG from one prompt. Here is the full WizardGenie workflow with art and music handled by the rest of the Sorceress suite.

How to Make a Platformer With AI in Your Browser

How to Make a Platformer With AI in Your Browser

A platformer is the canonical first game and historically the most painful one — physics, tilemaps, jumps, enemies, hit-feel. AI agents now ship a playable build from a single prompt. Here is the full WizardGenie workflow, browser-first, with art and music folded in.

How to Make a 2D Game With AI (No Engine Install)

How to Make a 2D Game With AI (No Engine Install)

The biggest blocker for first-time 2D game devs in 2026 is not talent or ideas - it is the engine install. AI game agents skip that entirely: open a browser tab, describe the game, get a playable build. Here is the full no-install 2D workflow with WizardGenie, Auto-Sprite v2, and Music Gen.

How to Make a Video Game With AI (No Coding Required)

How to Make a Video Game With AI (No Coding Required)

You can make a video game with AI without writing a single line of code by describing it in plain English. WizardGenie writes the code, generates the art and music, and runs the result — on desktop or web — usually inside an hour.