3D to 2D

Drop 3D model here

or click to browse

FBX, GLB, GLTF

Select textures too if not embedded

Canvas Scale

Scales canvas to 128×128px · pixel detail stays at 128×128

Palette
Max Colors256
Dithering
Temporal Smoothing

Reduces per-pixel color flicker between frames

Generate Normal Maps

Produces a companion normal map sprite sheet for 2D dynamic lighting

Edge Enhancement

3D to 2D Tutorial

Learn how to convert 3D models into game-ready 2D sprites

Export

Engine Format

Complete metadata for any engine or AI coding assistant